HUD/Map scaling, pings, minimap movement, and camera control all still work.
- Works with my weakaura hud mod.
- Top left or top right is controlled by your in-game left/right minimap setting.
- Top left is a comfortable option and likely the orientation most natural for people previously adjusted to CS or other shooters' minimaps.
- However, putting it top right is lowkey some ass, tactically. It's sorta the worst of both worlds on red and blue, but I did it anyway because customization is always good for someone who might prefer it.
Some notes:
- Top right kda/score/timer bar is now bottom right.
- Top left target frame is now bottom left.
- Team/enemy party frames are now bottom left/right with respect to your in-game map settings.
- Removed settings, voice chat, camera lock, and jungle path buttons because literally zero people in the history of the known universe have even once attempted to utilize these.
- Also removed that ping button because it exists for some reason?
- Shifted kill callouts down slightly in case of the top right map combined with a HUD scale >60 to avoid overlap.
- Right side map has a max of 88 Map scale until it overlaps kill callouts.
- Left side map has a max of 70 HUD scale until the 2nd row of buffs will overlap with team frames, 95 if only 1 buff row exists.
Mod Information
Author: Moga
Mod Version: 1.1.0