1.2.6
Update for Patch 15.11 / 25.11
- Updated compatibility for League of Legends Patch 25.11
- Fixed crash caused by outdated map11.bin
- Improved overall map stability and performance
1.2.5
Update for Patch 15.10
- Fixed particle issues for Chemtech
- Updated materials.bin file to latest version to fix particles and other stuff
- Fixed terrain ground textures to work with the new materials file
- Fixed Shopkeeper
- Removed Ahri Godrays
- Fixed Chaos Turrets
- Fixed Shields
- Fixed particle crashing
- Full rework for latest map
1.2.2
Updated for Patch 15.6 (25.06)
- Updated turret shields to use original ones
- Fixed missing particle textures
- Fixed white ground textures (Shader settings where wrong)
- Fixed baron tunnel version where christmas stuff was floating
- Added all needed images and meshes to have a longer patch support
1.2.0
- Updated map to work with newest .materials.bin changes
- Added Mipmaps for .tex files (Quality can be changed now)
- Fixed issue with white textures on Patch 25.S1.3
1.0.1
- Corrected most terrain textures
- Adjusted files size 800MB -> 300MB
- Fixed wrong DDS Compression
- Removed Mipmaps for DDS Files for using 2x_ & 4x_