Old Summoners Rift V2 - Day
Old Summoners Rift V2 - Day

Update for Patch 15.08

  • Fixed issue where the map crashes at loadingscreen
  • Longer Patch support added
  • Fixed missing particle textures
  • Updated Mapgeo to the latest bucketgrid version
  • Removed new turret shields

Update for Patch 15.5

  • Updated map11.bin (To fix outdated particle textures)
  • Adjusted the minimap texture so it's more visible

Update for Patch 15.4

  • Memory issue is now fully fixed. Your able to load into the game without issues! Yaaay.
  • Fixed low FPS issues on hight quality settings
  • Fixed the shader values for this patch on all maps (No texture issue)
  • Updated Krugs because of missing textures
  • Update for Patch 15.4 (Issue with memory leak still exists)

Version 1.2.1 - Particle Fixes & Bin Updates

  • Updated .bin files for Baron, Blue, Chemtech Dragon, Gromp, and Red.
  • Updated map11.bin for improved map consistency.
  • Fixed particle issues on objects and jungle monsters (e.g., turrets).

Features & Improvements

  • Updated Hextechdragon Bin File
  • Optimized texture files
  • Optimized materials
  • Removed unnecessary texture files

Bug Fixes

  • Fixed white texture issue caused by the new update
  • Fixed issues with some jungle monsters
  • Fixed missing textures for particles
  • Resolved an issue where players could not load into Old Summoner's Rift. The game now forces Old Rift to load for all modes.
Licensed CC-BY-NC-4.0
Contributors